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Igor Mikhalchishin
Art Director
All team members
Alex Möller
Game Programmer
Ali Emek
CEO (Chief Executive Officer)
Andy Hansson Stråhed
Gameplay Programmer
Aske Hare Kaagaard
Concept Artist
Cem Ercan
CSO (Chief Strategy Officer)
Daniel Aladics
Technical Designer
Efe Cem Elçi
Operations Manager
Ella Hellberg
Producer
Emre Çakmak
Hard Surface Artist
Funda Güven
UX/ UI Designer
Gabriel Rivano Eckerdal
Game Programmer
Gergo Lang
Operations Manager
Giannis Koutsoukidis
Senior Gameplay Programmer
Hans Emil Hoppe Rauer
Lead Game Designer
Henrik Lidén
Technical Artist Intern
Juan Ortega
CIO (Chief Information Officer)
Kaan Erkale
Jr. Environment Artist
Kacper Kenji Lesniak
Senior Gameplay Programmer
Lukas Lenander
Game Programmer
Mattias Ringström
Technical Designer
Özgür Bayındır
Senior 3D Character Artist
Petr Papez
CTO (Chief Technology Officer)
Rikard Magnom
Graphics Programmer
Serdar Yerlikaya
COO (Chief Operations Officer)
Sonat Öztürk
CPO (Chief Product Officer)
Tumi Sveinn Snorrason
Senior Game Designer
Vidar Habacke
Game Programmer
Yiğitcan Önal
Senior 3D Environment Artist
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